Software
Expertise
3DS
Max, Zbrush, Maya
Photoshop.
Illustrator
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-Concepts
and Design
Design:
2d game sprites, user interface, graphics.
Concepts:
environments, weapons, vehicles, props, characters ... and more.
-Modeling
Sub-division
and low poly models
Hard-Surface
models: vehicles, props, weapons, architectural, armor, furniture.
Organic
Models:
characters, terrain, trees, plants ... and much more.
-Textures
Hand-painted,
Stylized, and Photo-real.
Maps
for next and current-gen games: normals, bump, specular ...
Full
UVs and mapping
-Visualization
Renderings
for Residential and Commercial
-Animation
Character,
Mechanical, Fly/Walk-throughs
-Illustration
Traditional:
pencil, marker, pen ...
CG: digital paint and 3d
-3d
Models and Texture for sale
Full
Gallery
    
       
      
       

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Engine
Experience
Unreal,
Source, Ogre
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