Software Expertise

3DS Max, Zbrush, Maya

Photoshop. Illustrator

 

 

 

 

 

 

 

 

 

-Concepts and Design

Design: 2d game sprites, user interface, graphics.

Concepts: environments, weapons, vehicles, props, characters ... and more.

-Modeling

Sub-division and low poly models

Hard-Surface models: vehicles, props, weapons, architectural, armor, furniture.

Organic Models: characters, terrain, trees, plants ... and much more.

-Textures

Hand-painted, Stylized, and Photo-real.

Maps for next and current-gen games: normals, bump, specular ...

Full UVs and mapping

-Visualization

Renderings for Residential and Commercial

-Animation

Character, Mechanical, Fly/Walk-throughs

-Illustration

Traditional: pencil, marker, pen ...
CG: digital paint and 3d

 

-3d Models and Texture for sale

Full Gallery

 

 

 

 

 

 

 

 

Engine Experience

Unreal, Source, Ogre